Labirinth

Homebrew
GB PLAYER
EnterGame Boy Start: begin from the title←Move; choose menu entries↑Move; choose menu entries↓Move; choose menu entries→Move; choose menu entriesXGame Boy A: interact, advance dialogue and confirm choicesTabGame Boy Select: open Save / Load / Restart menu

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Player notes

About this game

Labirinth begins with a traveller lost in unfamiliar rooms and looking for a way out. Paths, locked doors and people with requests turn the journey into an exploration puzzle. Listen to conversations and examine nearby objects: an item or favour can open the next part of the route.

Press Enter at the title, then use the arrows and X to make menu choices. The opening offers an easier route that requires helping seven people, or a harder one that asks you to help everyone in need. In the world, the arrows move your character and X is the Game Boy A interaction and dialogue button.

Tab represents Select and opens the in-game Save, Load and Restart menu. Use Restart deliberately, and read a character's whole conversation before moving on. A wall or obstacle may simply mean that you need to approach from another direction.

Start here

Quick tips

Read requests carefully; helping people changes the route forward.

Choose the easier opening option to begin with the seven-person objective.

Tab opens the game menu; Restart begins again.

Enter
Game Boy Start: begin from the title
Arrow keys
Move; choose menu entries
X
Game Boy A: interact, advance dialogue and confirm choices
Tab
Game Boy Select: open Save / Load / Restart menu

Screens

Screenshots

Labirinth gameplay screenshot 1

Keep playing

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Archive notes

Rights and Source Notes

Browser play is available for this entry. Official project references are listed below.

Distribution
CC BY-SA 4.0
Attribution
Labirinth by godai / Gniazdo Swiatow.
Browser player
EmulatorJS · Browser play
Added to archive
2026-07-23
Official references
SYSTEM ONLINE

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Archive Commands

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