Net
Save behavior varies by game. Check the notes below.
Player notes
About this game
Net starts with a scrambled grid of cable tiles. Rotate the tiles to link every terminal back to the centre. Lit wires show which parts you've connected so far, and the puzzle is complete when everything joins the same network without a loop.
A normal tap turns a tile anticlockwise and an alternate tap turns it clockwise. Lock tiles once you're sure of their orientation. The Type menu includes bigger grids and variants whose cables can wrap around the edges.
Start here
Quick tips
Start with the corners and borders on a board that does not wrap.
Lock clear placements to keep them from being rotated by accident.
- Arrow keys / A / D / S
- Move cursor / rotate left / rotate right / lock a tile
- N / U / R
- New puzzle / undo / redo
- Pointer or touch tap
- Rotate a cable tile anticlockwise
- Right click or Alternate tap + touch
- Rotate the tile clockwise
Keep playing
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Archive notes
Rights and Source Notes
Browser play is available for this entry. Official project references are listed below.
- Distribution
- MIT
- Browser player
- WebAssembly · Browser play
- Added to archive
- 2026-11-15
- Official references
- Source code
- Download open-source code packageSource code only; this is not a game ROM download.

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