Net

Homebrew
OLDGAMES.ARCHIVEverified browser DOS & homebrewWEBASSEMBLY

Controls: Rotate the cables until all terminals are connected to the centre.

Save behavior varies by game. Check the notes below.

Player notes

About this game

Net starts with a scrambled grid of cable tiles. Rotate the tiles to link every terminal back to the centre. Lit wires show which parts you've connected so far, and the puzzle is complete when everything joins the same network without a loop.

A normal tap turns a tile anticlockwise and an alternate tap turns it clockwise. Lock tiles once you're sure of their orientation. The Type menu includes bigger grids and variants whose cables can wrap around the edges.

Start here

Quick tips

Start with the corners and borders on a board that does not wrap.

Lock clear placements to keep them from being rotated by accident.

Arrow keys / A / D / S
Move cursor / rotate left / rotate right / lock a tile
N / U / R
New puzzle / undo / redo
Pointer or touch tap
Rotate a cable tile anticlockwise
Right click or Alternate tap + touch
Rotate the tile clockwise

Keep playing

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Archive notes

Rights and Source Notes

Browser play is available for this entry. Official project references are listed below.

Distribution
MIT
Browser player
WebAssembly · Browser play
Added to archive
2026-11-15
Source code
Download open-source code packageSource code only; this is not a game ROM download.
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