BeatBeast
Archive entry
Game information
Browser play is not available for this entry.
Player notes
About this game
BeatBeast follows Joaquín through a world built around music and shooting. It combines rhythm-game timing with jumping and aiming, and offers a level-selection menu with adjustable difficulty. The project was made for GBA Jam 2024 by Afska, Lu and Synthenia.
The creator’s browser version uses Space to jump, D to shoot and Shift to lock aim. Enter pauses the game. In level selection, Ctrl decreases the difficulty and Shift increases it. These are the controls documented for the original project page, rather than a player embedded here.
Choose a comfortable difficulty while learning the timing. The creator also links a Hard-mode playthrough and the soundtrack, useful if you want to study a difficult section or hear the music separately. Follow the official game link below for the creator’s version.
Browser play is not available for this entry. Official project links are listed below when available.
Start here
Quick tips
Change difficulty in the creator’s level-selection menu while learning the timing.
Use the creator’s linked Hard-mode playthrough if you get stuck.
- Space
- Creator’s browser version: jump
- D
- Creator’s browser version: shoot
- Shift
- Creator’s browser version: lock aim; increase difficulty in level selection
- Ctrl
- Creator’s browser version: decrease difficulty in level selection
- Enter
- Creator’s browser version: pause
Screens
Screenshots
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Archive notes
Rights and Source Notes
Browser play is not available for this entry. Official project references are listed below.
- Distribution
- MIT code / noncommercial asset licenses
- Browser player
- No player · Archive entry
- Added to archive
- 2026-07-23
- Official references








