Alpha Man

Shareware
ALPHAMAN.EXE
←Move and push blocks↑Move and push blocks↓Move and push blocks→Move and push blocksTTake back the last moveOShow a solution for one of the first five puzzle wordsIRead instructions from the main menu

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Player notes

About this game

Alpha Man combines a word puzzle with a sliding-block board. Move each letter onto its matching target on a 7-by-11 grid. A pushed letter keeps sliding until it meets another block or the edge, so a target square alone will not stop it. The green master block behaves differently: it moves one square per push and can become a temporary stop for another piece.

The included ALPHAMAN.DOC identifies William Soleau's version 1.1 from 1992 and describes 25 word puzzles. On first use, the game asks for a personal score card to track moves, attempts and solved puzzles.

Arrow keys move Alpha Man. If one push ruins a position, T takes back the last move, but it is only a single-move undo. For the first five puzzle words, O shows a solution demonstration. Watching the first example is a useful way to learn how the master block changes a letter's stopping point.

Start here

Quick tips

Position the green master block to stop a sliding letter beside its target.

Press T immediately after a bad push; the undo remembers only the last move.

Arrow keys
Move and push blocks
T
Take back the last move
O
Show a solution for one of the first five puzzle words
I
Read instructions from the main menu

Screens

Screenshots

Alpha Man gameplay screenshot 1

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Archive notes

Rights and Source Notes

Browser play uses the archived Shareware release.

Distribution
Shareware
Browser player
js-dos · Browser play
Added to archive
2026-07-28
SYSTEM ONLINE

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Archive Commands

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