Game (Boy) of Life

GPL-3.0
GB PLAYER
←In edit mode: move the cursor↑In edit mode: move the cursor↓In edit mode: move the cursor→In edit mode: move the cursorXGame Boy A: set or clear the selected cellZGame Boy B: toggle automatic simulationEnterGame Boy Start: clear the board in edit mode

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Player notes

About this game

Game (Boy) of Life turns Conway's cellular automaton into a small Game Boy drawing experiment. You create a pattern of living cells and then let the simulation evolve it. The opening arrangement spells out LIFE, giving you an immediate pattern to alter or clear before making your own.

While editing, move the cursor with the arrows and press X, the Game Boy A button, to toggle the selected cell. Z maps to B and switches automatic simulation on or off. Stop automatic mode before editing again. Enter maps to Start and clears the living cells while you are in edit mode, so use it only when you want to begin a new pattern.

Try a small cluster first, watch several generations, then stop and change one cell. Comparing two nearby patterns is an easy way to see how a small edit changes their behaviour.

Start here

Quick tips

Stop automatic mode before moving the cursor or drawing.

Enter clears your pattern; it does not start the simulation.

Try a small pattern and change one cell at a time.

Arrow keys
In edit mode: move the cursor
X
Game Boy A: set or clear the selected cell
Z
Game Boy B: toggle automatic simulation
Enter
Game Boy Start: clear the board in edit mode

Screens

Screenshots

SCREEN 1
SCREEN 2
SCREEN 3

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Archive notes

Rights and Source Notes

Browser play is available for this entry. Official project references are listed below.

Distribution
GPL-3.0-or-later code / CC BY-SA 4.0 assets
Attribution
Game (Boy) of Life by Studio Guma; source code licensed under GPL-3.0-or-later and assets under CC BY-SA 4.0.
Browser player
EmulatorJS · Browser play
Added to archive
2026-07-23
Source code
Download open-source code packageSource code only; this is not a game ROM download.
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