Rex Runner GB

Homebrew
GB PLAYER
Up / DownChoose a menu entryXGame Boy A: confirm; jump; retry after a collisionDown during playGame Boy D-pad: duck; descend faster during a jumpEnterGame Boy Start: pause or resumeZGame Boy B: return from menus or the game-over screen

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Player notes

About this game

Rex Runner GB brings the familiar running dinosaur to the Game Boy. Rex moves automatically through a scrolling desert while your score rises with distance. Cacti and flying obstacles leave you to judge when to jump, when to duck and when to stay on the ground.

Choose Start from the menu with the arrow keys and X. During a run, X is the Game Boy A button for jumping, and Down makes Rex duck. Pressing Down during a jump brings Rex down faster, as shown on the game’s Controls screen. Enter pauses and resumes play.

A collision ends the run. Press X to try again, or Z to return to the menu. Start with short, well-timed jumps and use the Controls menu to review the actions before chasing a higher score.

Start here

Quick tips

Use the Controls menu before the first run.

Rex runs automatically; time jumps for the approaching obstacles.

Press X after a collision to start another attempt.

Up / Down
Choose a menu entry
X
Game Boy A: confirm; jump; retry after a collision
Down during play
Game Boy D-pad: duck; descend faster during a jump
Enter
Game Boy Start: pause or resume
Z
Game Boy B: return from menus or the game-over screen

Screens

Screenshots

Rex Runner GB gameplay screenshot 1Rex Runner GB gameplay screenshot 2Rex Runner GB gameplay screenshot 3Rex Runner GB gameplay screenshot 4

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Archive notes

Rights and Source Notes

Browser play uses the release preserved by Homebrew Hub. Official project references are listed below.

Distribution
MIT repository / derivative-game rights under review
Browser player
EmulatorJS · Browser play
Added to archive
2026-07-28
Official references
SYSTEM ONLINE

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