Crusher Castle II
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Player notes
About this game
Crusher Castle II turns the maze-and-block idea into a haunted-castle adventure. You begin in room 13, surrounded by boxes, ghosts and passages to other rooms. Gold raises your score, while candles and bombs help you survive and open routes through the castle.
Walk with the arrow keys and push boxes where space permits. Space prepares a bomb, followed by an arrow key to choose the blast direction. Trapping ghosts with the movable scenery is part of the challenge. The O menu provides the original directions, sound setting and high-score table.
This page hosts the 2.2 DOS shareware edition by William Soleau. Press Enter after the welcome screen to begin exploring. The original registration material is preserved; save and load features reserved for the registered edition are not enabled. The early score objective leads into a longer search rather than a single-room puzzle.
Start here
Quick tips
Keep an eye on candles before taking another exit; gold alone will not sustain the expedition.
Leave yourself a way past a box before pushing it into a narrow passage.
A bomb is a two-step action: Space to prepare, then an arrow to detonate in that direction.
- Arrow keys
- Move and push boxes
- Space
- Prepare a bomb; press an arrow to detonate, or Space again to cancel
- O
- Open options, directions, sound and high scores
- N
- Start a new game
- Q
- Quit the original game
- Enter
- Continue past the welcome screen
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Archive notes
Rights and Source Notes
Browser play is available for this entry.
- Distribution
- Shareware
- Browser player
- js-dos · Browser play
- Added to archive
- 2026-11-02




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