Crusher
Saves are stored in this browser.
Player notes
About this game
Crusher mixes a room-by-room treasure hunt with block-pushing puzzles. Your explorer starts in room 13 of a 25-room cavern, with diamonds to collect, creatures to avoid and a limited oxygen supply. A promising passage can also leave you trapped behind the blocks you moved.
Use the arrow keys to walk and push colored blocks into empty spaces. Gray blocks cannot be pushed. Space arms a TNT charge; the next direction chooses where to blast. The map helps you keep track of the connected rooms while you search for supplies and the objects needed to advance the quest.
This is William Soleau’s version 3.2 shareware release, revised in November 1993. Let the opening screen finish, then press Enter at the room-start prompt. The original manual and registration material remain in the package. Native save and load are registered-edition features and are not unlocked here.
Start here
Quick tips
Watch the oxygen counter as well as the score; a profitable detour can still leave you short of air.
Check M for your room number and neighboring passages before wandering farther.
Arm TNT only when you have chosen a target; press Space again to cancel an armed charge.
- Arrow keys
- Move and push colored blocks
- Space
- Arm TNT; choose a direction with an arrow key, or press Space again to cancel
- M
- Show the room map
- S
- Toggle the original game sound
- C
- Show high scores
- Q
- Open the new-game or quit options
- Enter
- Continue past the opening room prompt
Keep playing
Similar Games
Ratings & comments
Help improve this entry
Something not working?
Report a gameplay or information problem. Short reports are enough.
Archive notes
Rights and Source Notes
Browser play is available for this entry.
- Distribution
- Shareware
- Browser player
- js-dos · Browser play
- Added to archive
- 2026-11-02




No comments yet. Be the first to share a tip.