Duck Crossing

GPL-3.0
GB PLAYER
←Move one step per press↑Move one step per press↓Move one step per press→Move one step per pressXGame Boy A: continue from the title; restart after a collision

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Player notes

About this game

Duck Crossing is a short road-crossing game inspired by Frogger. Your duck starts below lanes of moving traffic and must find a route to the safe destination on the other side. Gaps change as cars travel past, so a route that looked open a moment ago may no longer be safe.

Press an arrow for a single step in that direction. The original instructions specify one movement per input, so use separate presses rather than expecting a held key to carry the duck across a whole road. X maps to the Game Boy A button and restarts the current level after a collision; the title also prompts for A to continue.

Pause on the safe strips between lanes, look at the next car's approach, and commit only when there is room for the next step. A failed crossing is a chance to adjust the timing on your next attempt.

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Quick tips

Use a separate directional press for each step.

Wait in a safe strip while checking the next lane.

After a collision, press X to retry the current level.

Arrow keys
Move one step per press
X
Game Boy A: continue from the title; restart after a collision

Screens

Screenshots

Duck Crossing gameplay screenshot 1Duck Crossing gameplay screenshot 2Duck Crossing gameplay screenshot 3

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Archive notes

Rights and Source Notes

Browser play is available for this entry. Official project references are listed below.

Distribution
GPL-3.0 code / CC0-1.0 assets
Attribution
Duck Crossing by Isso Labs, MaxMartDev, and Otonooo.
Browser player
EmulatorJS · Browser play
Added to archive
2026-07-24
Source code
Download open-source code packageSource code only; this is not a game ROM download.
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