Kinetic Worm Dimension
Saves are stored in this browser.
Player notes
About this game
Kinetic Worm Dimension extends Snake across connected surfaces in three dimensions. Collect energy charges to lengthen the worm, then reach the exit token that appears after the required number of charges. Avoid obstacles, your own body and the edges leading into the void, while keeping within the level's time limit.
Version 1.01 uses the arrow keys, with controls that can be reassigned. Absolute mode maps directions on each plane; Relative mode turns with respect to the worm's current direction. Changing that option changes how you should interpret a turn. A or keypad plus increases speed, Z or keypad minus reduces it, and holding Shift gives a temporary speed increase.
Press T before the worm starts moving to enable training. Death then costs no lives, and reaching the exit keeps you on the same level for practice. Press T again to disable it. P pauses until another key is pressed.
Start here
Quick tips
Enable training before moving to practice the current level without losing lives.
Check whether Absolute or Relative control is selected before attempting a tight turn.
- Arrow keys
- Steer using the selected Absolute or Relative control mode
- A / keypad +
- Increase speed
- Z / keypad -
- Decrease speed
- Shift
- Temporarily increase speed while held
- T
- Enable training before movement starts; toggle it off later
- P
- Pause; press a key to resume
Screens
Screenshots
Keep playing
Similar Games
Help improve this entry
Something not working?
Report a gameplay or information problem. Short reports are enough.
Archive notes
Rights and Source Notes
Browser play uses the archived Freeware release. Official project references are listed below.
- Distribution
- Freeware
- Browser player
- js-dos · Browser play
- Added to archive
- 2026-07-27
- Official references









