Rescue Rover

Shareware
OLDGAMES.ARCHIVEverified browser DOS & homebrewRESCUERO.EXE
←Move Roger and push movable objects↑Move Roger and push movable objects↓Move Roger and push movable objects→Move Roger and push movable objects5Select Play the Game in the original launcherEnterConfirm menu choicesSpacePass a title screen or introductory promptF1Open helpF2Toggle soundF3Open keyboard setupF5Restart the gameF7Give up the current attempt and retry the roomYConfirm a restart promptEscQuit or return from the original guide

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Player notes

About this game

Rescue Rover is a 1991 DOS puzzle game by id Software, published by Gamer's Edge, a division of Softdisk Publishing. Roger's dog has been captured by robots, and each room asks you to reach Rover and get him out. The challenge is finding a route that remains safe on the way back, not simply reaching the dog as quickly as possible.

Move with the arrow keys; there is no separate action button for the main puzzle controls. Crates can be pushed, mirror blocks redirect laser beams, and different floor types limit where Roger or the robots can travel. Later obstacles described in the original guide include energy-card doors, teleporters and floating carts. Watch the room before committing to a push.

The original launcher is preserved. Press 5 for Play the Game, pass the title screens with a key, then select Rescue Rover with Enter. The first room begins after a short animated introduction. F1 opens help, F7 lets you abandon the current attempt and retry, and F5 restarts the game. Both restart commands should be used deliberately.

This is version 2.0 of the shareware edition, with ten of the 29 rooms described in the original guide. The Gamer's Edge files, guide, license and original archive remain intact. The registered remainder is not included. Keyboard controls are the simplest way to start; this page does not require configuring an old joystick.

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Quick tips

In the first launcher, press 5. At the doghouse menu, select Rescue Rover and press Enter.

Wait for the room introduction to finish before moving; arrow keys alone handle the main interactions.

Plan an escape route as well as a route to Rover. A poorly placed crate can block the return trip.

F7 retries the current room after confirmation; F5 restarts the game instead.

Arrow keys
Move Roger and push movable objects
5
Select Play the Game in the original launcher
Enter
Confirm menu choices
Space
Pass a title screen or introductory prompt
F1
Open help
F2
Toggle sound
F3
Open keyboard setup
F5
Restart the game
F7
Give up the current attempt and retry the room
Y
Confirm a restart prompt
Esc
Quit or return from the original guide

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Archive notes

Rights and Source Notes

Browser play is available for this entry.

Distribution
Shareware
Browser player
js-dos · Browser play
Added to archive
2026-11-01
SYSTEM ONLINE

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