X-Mas Bubble Pop
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Player notes
About this game
X-Mas Bubble Pop is a Christmas-themed data set for Bubble Pop shareware. Its accompanying note identifies compatibility with shareware versions 1.2 and 1.3; the bundled gameplay manual describes version 1.2. The festive artwork and stages use the same underlying enemy-clearing rules.
Transform monsters into bonuses by jumping on suitable ground enemies or freezing and pushing them. Flying monsters cannot be defeated by jumping on them. Staying on one stage too long brings out the red timekeeper, which cannot be killed and disappears when the monsters are cleared.
The first keyboard layout uses Left and Right to move, Up or right Alt to jump, and right Ctrl to fire. The second uses C and V, left Alt and left Ctrl. P pauses and F1 opens help. Collect the fruit you want before clearing the last monster, since the fruit present at the start then vanishes.
Start here
Quick tips
Collect fruit before clearing the final monster.
The red timekeeper cannot be killed; finish clearing the stage.
- Left / Right
- Layout 1: move
- Up / Right Alt
- Layout 1: jump
- Right Ctrl
- Layout 1: fire
- C / V
- Layout 2: move left / right
- Left Alt
- Layout 2: jump
- Left Ctrl
- Layout 2: fire
- P
- Pause
- F1
- Open help
- Esc
- Quit the round
Screens
Screenshots
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Archive notes
Rights and Source Notes
Browser play uses the archived Shareware (installed) release.
- Distribution
- Shareware (installed)
- Browser player
- js-dos · Browser play
- Added to archive
- 2026-07-27








