Duke Nukem II
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Player notes
About this game
Duke Nukem II is Apogee Software’s 1993 side-scrolling action game. Duke has been abducted by aliens, and his escape begins inside a guarded prison. This is the 2D sequel to the original Duke Nukem, with platforms, destructible containers and enemies above and below your route.
The default gun has unlimited ammunition. Other weapon pickups change how shots behave: the laser can pass through walls, while rockets and the flamethrower have limited supplies. Keys and access cards open routes through the level, and restart beacons provide a return point after losing a life.
Choose Start A New Game, Episode One and a skill level with the arrow keys and Enter. Left and Right move, Ctrl jumps and Alt fires. H opens the illustrated instructions; F1 opens game options. The instructions also show the game’s F2 save and F3 restore commands.
This page runs the original DOS 1.0 shareware first episode, distributed by Apogee. The registered episodes are not included. The original title is retained so this release is easy to distinguish from Duke Nukem and Duke Nukem 3D.
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Quick tips
Start on Easy while learning the jump distance and enemy positions.
Use H to check the illustrated guide to weapons, health items and special controls.
The basic gun has unlimited shots; save limited weapon pickups for obstacles and enemies that benefit from them.
- Left / Right
- Move left or right
- Ctrl
- Jump
- Alt
- Fire the current weapon
- Up / Down
- Aim up or down
- Enter
- Confirm the menu, episode and skill selection
- H
- Open the illustrated help
- F1
- Open game options
- F2
- Open the game save menu
- F3
- Open the game restore menu
- Esc
- Close a menu or leave the game
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Archive notes
Rights and Source Notes
Browser play is available for this entry.
- Distribution
- Shareware
- Browser player
- js-dos · Browser play
- Added to archive
- 2026-10-16



