SplayMaster
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Player notes
About this game
SplayMaster is a space-dueling game for one or two players. Eight ships have different flight and weapon characteristics, and three skill levels adjust the challenge. The view pans and zooms around the combatants as you try to destroy the opposing ship.
The keyboard layout follows two sets of joystick equivalents. Player one rotates with S and F, thrusts with D and uses E for hyperdrive. Press 3 for the photon cannon; press and release 2 for a guided missile. Holding both fire keys raises the deflector shield. Player two uses the arrow keys with 9 and 0 for the two fire buttons.
These keys also navigate the title and ship-selection screens. P pauses a fight, while Escape returns from combat to selection; at the title screen Escape quits. The original joystick instructions call downward input thrust and upward input hyperdrive, so do not assume that Up is the accelerator.
The running archive identifies itself as version 1.16. Its bundled readme is labeled 1.10; the basic keyboard start, combat and pause actions have also been checked in the current browser package.
Start here
Quick tips
Thrust is D for player one and Down for player two.
Missiles use a press-and-release action; holding both fire keys raises the shield.
- S / F
- Player 1: rotate left / right
- D
- Player 1: engage thrusters
- E
- Player 1: engage hyperdrive
- 3
- Player 1: fire photon cannon
- 2
- Player 1: press and release to launch a missile
- 2 + 3
- Player 1: hold both to raise the shield
- Left / Right
- Player 2: rotate left / right
- Down / Up
- Player 2: thrust / hyperdrive
- 9 / 0
- Player 2: cannon / press and release for missile
- 9 + 0
- Player 2: hold both to raise the shield
- P
- Pause combat
- Escape
- Leave combat or back out; quit at title
Screens
Screenshots
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Archive notes
Rights and Source Notes
Browser play uses the archived Freeware release.
- Distribution
- Freeware
- Browser player
- js-dos · Browser play
- Added to archive
- 2026-07-27









