The Monuments of Mars

Freeware
OLDGAMES.ARCHIVEverified browser DOS & homebrewTHEMONUM.EXE
Left / RightMove left or rightSpaceJumpShiftFire the blaster with left ShiftEnterUse nearby switches, buttons, levers and computers; continue noticesJStart Journey Onward from the main menuIRead instructions from the main menuSSave the gameRRestore a saved gameF6Restart the current levelEscPause and open the quit promptY / NConfirm or cancel the quit prompt1 / 2 / 3 / 4Choose a volume in the opening launcher

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Player notes

About this game

The Monuments of Mars combines platform jumping with small environmental puzzles. You explore alien structures to reach captive astronauts, using switches, access cards and a blaster to make a path through each area. The game gives you unlimited lives, so a mistake restarts the current level rather than ending the entire expedition.

Left and Right move your character, Space jumps and the left Shift key fires the blaster. Enter is the interaction key: stand near a switch, button, lever or computer before using it. Some switches can also be activated by a shot, but blaster ammunition is limited and must be replenished with energy packs.

Choose a volume with 1–4 in the opening launcher, continue past the title and notice, then press J for Journey Onward. Press I in the main menu to read the original instructions. During play, S saves, R restores, F6 restarts the level and Esc opens the pause/quit prompt. These are the game's own commands; the website's save controls are separate.

This is the four-volume DOS 1.0 release preserved in Apogee's March 2009 freeware package. The volumes are First Contact, The Pyramid, The Fortress and The Face. Scenario Software created the game, which Apogee originally published in 1990. All original files and the publisher's release notes are retained; in-game text remains English.

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Quick tips

Stand beside a switch or computer before pressing Enter. The action key does not work from across the room.

Save blaster shots for obstacles that need them. An energy pickup replenishes three shots.

Find an access card before trying a locked door; the status line shows cards you have collected.

Use F6 if you become trapped. Unlimited lives make it possible to learn a room by retrying it.

Left / Right
Move left or right
Space
Jump
Shift
Fire the blaster with left Shift
Enter
Use nearby switches, buttons, levers and computers; continue notices
J
Start Journey Onward from the main menu
I
Read instructions from the main menu
S
Save the game
R
Restore a saved game
F6
Restart the current level
Esc
Pause and open the quit prompt
Y / N
Confirm or cancel the quit prompt
1 / 2 / 3 / 4
Choose a volume in the opening launcher

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Archive notes

Rights and Source Notes

Browser play is available for this entry.

Distribution
Freeware
Browser player
js-dos · Browser play
Added to archive
2026-10-26
SYSTEM ONLINE

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