UnReal World 2.04
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Player notes
About this game
This early UnReal World archive begins with a character loader and a Create a new character option. Its manual defines the goal as living in and exploring the world. Survival depends on a character’s condition and abilities, with equipment, food and injuries requiring attention alongside exploration.
Enter moves from the wilderness into local terrain and Space shows the known area of the current environment. Inventory and equipment are separate views: i examines carried items, e shows equipment, w wields weapons and capital W puts on armor or clothing.
F4 asks which skill to use; type LIST there to see the choices. Combat distinguishes primary- and secondary-hand attacks, kicks and punches. Watch bleeding after a fight: capital B attempts to stop it. The # menu exposes additional commands, including detailed wound information.
Start here
Quick tips
Keep letter case in mind: w and W perform different actions.
Check wounds and bleeding after combat.
- Enter
- Enter local terrain from wilderness
- Space
- View the known area
- i / e
- Inventory / equipment list
- w / Shift+W
- Wield a weapon / wear clothing or armor
- ,
- Pick up an item
- F4
- Use a skill; LIST shows the available skills
- 1 / 2
- Attack with primary / secondary weapon
- 0 / 9
- Kick / punch
- Shift+B
- Try to stop bleeding
- Shift+E / Shift+D
- Eat / drink natural liquid
- Alt+S
- Save the character
- #
- Open special commands
Screens
Screenshots
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Archive notes
Rights and Source Notes
Browser play uses the archived Freeware (installed) release.
- Distribution
- Freeware (installed)
- Browser player
- js-dos · Browser play
- Added to archive
- 2026-07-27









