Velcro Mind
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Player notes
About this game
Velcro Mind combines mouse movement with color matching. Move your circle toward a ball with the matching colored side facing it. A mismatch costs energy, and the game ends when the energy display is empty.
Use either mouse button to rotate the circle. Carry collected balls to the matching colored hands at the edge of the screen to score; the wrong hand will not accept a delivery. Carrying more balls slows your movement, so regular deliveries help keep you mobile as new balls appear more frequently.
The current package is version 1.1. White spinning objects from the center replenish energy. P pauses, S toggles sound, and Esc aborts the game. Try lining up the correct color before approaching a ball instead of rotating only after you are already touching it.
Start here
Quick tips
Press Enter past the title, then P at the main menu to play.
Deliver balls frequently: carrying more makes you slower.
White spinning objects restore energy; mismatched pickups consume it.
- P
- Start from the main menu; pause during play
- S
- Toggle sound
- Esc
- Abort the game
- Mouse movement
- Move the colored circle
- Left / right mouse button
- Rotate the circle
Screens
Screenshots
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Archive notes
Rights and Source Notes
Browser play uses the archived Freeware (installed) release.
- Distribution
- Freeware (installed)
- Browser player
- js-dos · Browser play
- Added to archive
- 2026-07-27









